Since its debut nearly two decades ago, Super Smash Bros. has become a fixture for Nintendo. As with Zelda and Super Mario, each new Nintendo platform brings with it a new Smash Bros. But the hectic fighting series is also different from the company’s other tentpole releases. Whereas Mario Kart is designed to be easy for anyone to pick up and play, Smash Bros. can be dizzyingly complex. And that complexity has only ratcheted up over the years with new characters, features, and modes. A new player might be able to pick it up and have fun, but there’s a good chance they’ll have no idea what’s actually happening in a match. In that way, Super Smash Bros. Ultimate for the Nintendo Switch could have been the most overwhelming game in the series to date. It was built to be comprehensive, featuring every single character from Smash Bros.’s history — a whopping 74 fighters, not including upcoming DLC — as well as a raft of new assist trophies, revamped movesets, and a robust, at times confusing, single-player mode. There’s a lot going on, but somehow it never feels like too much. Instead, Super Smash Bros. Ultimate is exactly what the title implies: it’s the ultimate version of the game, offering just about everything a typical player could want from a new Smash game. After spending a week with it, I’m not sure why I’d ever want to play a different Smash Bros. At its core, Ultimate is the same Smash… [Read full story]
The Verge is an ambitious multimedia effort founded in 2011 to examine how technology will change life in the future for a massive mainstream audience.
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