Housemarque’s Outland debuted on Xbox Live Arcade all the way back in 2011, with its PSN release appearing a few months later. As a game with such a striking visual style, it bears the question of why it took so long for it to reach PC. Three years later, PC gamers are finally able to see what all the fuss is about, as Outland has launched on Steam. With new features in tow and a pristine art style fit for your new monitor, Outland is a game that makes a strong first impression. A unique light-dark mechanic and a good amount of action make up for the game’s lack of creative level design and its boring new abilities.To kick things off, yes, Outland is gorgeous. Indie developers have been leading the charge in creating fresh, artistic aesthetics for their games and Housemarque have really given it their all when designing the world of Outland. The game’s backgrounds are lush, portraying dreamy lighting in all four major stages. The early jungles are green and vibrant, while the later mountain stages are chilled and eerie. Outland’s emphasis on the contrast between light and dark energies (more on that later) is one of… Read full this story
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Review: Outland (PC) have 319 words, post on www.hardcoregamer.com at September 30, 2014. This is cached page on IT Breaking News. If you want remove this page, please contact us.