LucasArts has done the unthinkable. It is returning to the real-time strategy genre with another Star Wars strategy game. Considering the poor reception given to Force Commander less than a year ago, this is a surprising move. But what’s really shocking is that LucasArts is seeking outside help for a game that’s being developed internally in order to ensure that it gets this second attempt right. It is all part of the plan to finally make a good RTS that truly lives up to the Star Wars name. This game is Star Wars: Galactic Battlegrounds, and it uses the Age of Empires II engine as its backbone. The news bodes well for those who always wanted a fun Star Wars strategy game, and who better than Ensemble Studios to assist LucasArts in making a great real-time strategy game. Ensemble definitely has the experience and success to help LucasArts overcome the mistakes of Force Commander and deliver an RTS game that actually lives up to the promise of epic Star Wars battles. GameSpot recently visited the offices of LucasArts to get a firsthand look at Galactic Battlegrounds. The game has been in development for many months now, and it looks good…. Read full this story
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